Player Command Reference
Commands are entered in the input field at the bottom of the desktop game. On mobile, select Type to show and focus the field. Command names are not case-sensitive. Replace words in angle brackets with a target of your own; for example, look <target> could become look guard.
Use help in the augmented game interface to open its command overview. In the accessibility layout, it prints a shorter list of basic commands. Use help <command> for a command’s built-in format, description, and examples when that topic provides them:
helphelp lookhelp fleeFor an introduction to command input, shortcuts, and the augmented interface, begin with Interface and Commands.
Looking and finding information
Section titled “Looking and finding information”| Command | Usage | Purpose |
|---|---|---|
| Help | helphelp <command> |
Open the command overview or a built-in help topic. |
| Look | looklook <target> |
Redisplay the current room or inspect a character, item, or room detail. |
| Exits | exits |
List exits from the current room. |
| Scan | scan <direction> |
Look for characters in an adjacent room where the terrain permits it. |
| Track | tracktrack <target> |
Look for tracks left through the current room. |
| Stats | stats |
Show vitals, attributes, and combat statistics. |
| Inventory | inventory |
List carried items. |
| Equipment | equipment |
List equipped items and their slots. |
| Compare | compare |
Compare equippable items in your inventory and its containers. |
| Cooldowns | cooldowns |
List active skill cooldowns. |
| Currencies | currencies |
List gold and world-defined currencies. |
| Factions | factions |
Show core, clanned, friendly, and hostile faction information. |
| Who | who |
List connected players who are visible to your character. |
| Where | where |
List other players in your current zone. |
| Whois | whois <player> |
Inspect a visible online player. |
Movement and doors
Section titled “Movement and doors”| Command | Usage | Purpose |
|---|---|---|
| Directions | north, south, east, west, up, down |
Move through an exit in that direction. n, s, e, w, u, and d also work. |
| Rest | rest |
Recover vitals faster while giving up movement and combat actions. sit is an alias. |
| Stand | stand |
Stop resting and return to the normal state. |
| Open | open <direction> |
Open a door; a matching key is used automatically if the door is locked. |
| Close | close <direction> |
Close an open door. |
| Lock | lock <direction> |
Lock a closed door when you have its key. |
See Exploring and Interacting for room output, targeting, movement stamina, and item selectors.
Combat
Section titled “Combat”| Command | Usage | Purpose |
|---|---|---|
| Kill | kill <target> |
Enter combat with a character. attack and hit are aliases. |
| Focus | focus <target>focus none |
Set or clear a default target for later commands. |
| Ambush | ambushambush <target> |
Prepare to attack a matching character as it arrives. |
| Assist | assist <character> |
Attack the target of another character. |
| Taunt | taunt |
Force your current target to target you when the ability is available. |
| Disengage | disengage |
Leave combat if nobody is attacking you. |
| Flee | flee |
Leave combat through a random adjacent exit. |
| Loot | lootloot <item>loot all |
Take items from corpses in the room. |
Class and world-defined skills are commands too. Standard class skills are listed in Classes, Skills, and Feats, while Combat and Survival explains the overall encounter flow.
Character and utility
Section titled “Character and utility”| Command | Usage | Purpose |
|---|---|---|
| Learn | learnlearn <skill>learn <skill> <slot> |
List or select an available flex skill or feat. |
| Forget | forget <skill>forget all |
Forget learned custom skills with a nearby teacher who supports unlearning. |
| Skills | skills |
List learned custom skills in a classless world. Use learn or the skill panel for standard flex skills and feats. |
| Feats | featsfeats <feat> |
List standard feat choices, or select a feat in its unlocked tier. learn <feat> is the newer equivalent selection command. |
| Alias | aliasalias <word> <replacement>alias <word> |
List, create, or remove personal command aliases. |
| Title | title <text>title clear |
Set or clear the title displayed after your character’s name. |
| Roll | roll <sides>roll <count>d<sides> |
Roll one or more dice, such as roll 2d6. |
| Socials | socials |
List the social actions available in the world. |
| Quit | quit |
Save your character state and exit the game. This is unavailable during combat. |
Items, equipment, and merchants
Section titled “Items, equipment, and merchants”| Command | Usage | Purpose |
|---|---|---|
| Get | get <item>get <item> <container> |
Take an item from the room or a container. |
| Put | put <item> <container> |
Place a carried item into a container. |
| Drop | drop <item> |
Put a carried item on the ground. |
| Give | give <item> <character> |
Give a carried item to a player or mob. |
| Wield | wield <weapon>wield <weapon> offhand |
Equip a weapon. |
| Wear | wear <item> |
Equip armor, a shield, or an accessory. |
| Remove | remove <item> |
Return an equipped item to your inventory. |
| Eat | eat <item> |
Consume food or drink. drink is an alias. |
| Use | use <item> |
Activate an item that has a use action. |
| Label | label <item> <text>label <item> |
Add or clear a private label. |
| List | listlist <merchant> |
List a merchant’s stock. |
| Offer | offer |
List carried items that a merchant will buy. |
| Buy | buy <item>buy <item> <merchant> |
Buy by keyword or the number shown by list. |
| Sell | sell <item> |
Sell by keyword or the number shown by offer. |
| Craft | craft <slot> |
Ask a nearby crafter to create equipment for a slot. |
| Upgrade | upgradeupgrade <item or number> |
List or attempt upgrades with a nearby upgrader. |
| Augment | augment <equipment> <augment> |
Apply a compatible augmentation item to imbued or enchanted equipment. |
| Outfit | fitfit <outfit>fit save <outfit> |
List, equip, or save wardrobe outfits. outfit is the full command name. |
See Items and Equipment for containers, stacks, item selection, merchants, crafting, and upgrading. See Outfits and Wardrobes for outfit storage, active outfits, and the complete fit command surface.
Quests and NPC interaction
Section titled “Quests and NPC interaction”| Command | Usage | Purpose |
|---|---|---|
| Enquire | enquireenquire <mob> |
Ask for an available quest. inquire is an alias. |
| Complete | completecomplete <mob> |
Turn in an eligible quest. |
| Order | order <follower> <command> |
Give a supported command to a mob that follows you. |
Some quests, items, mobs, and room details expose their own commands. Those actions appear alongside the relevant content in the augmented interface and should be described by the world itself.
Following and groups
Section titled “Following and groups”| Command | Usage | Purpose |
|---|---|---|
| Follow | follow <character> |
Move automatically when that character moves. |
| Unfollow | unfollow |
Stop following. |
| Group | groupgroup <character>group all |
List the group or, as leader, add or remove one or all followers. |
| Ungroup | ungroupungroup <character> |
Leave, remove a member, or disband the group. |
The prospective member must first follow the prospective leader. See Playing Together for the complete workflow and reward rules.
Communication
Section titled “Communication”| Command | Usage | Purpose |
|---|---|---|
| Say | say <message> |
Speak to the current room. Starting input with ' is a shortcut. |
| Emote | emote <action> |
Describe a visible action beginning with your character’s name. |
| Yell | yell <message> |
Speak across the current zone. |
| Tell | tell <player> <message> |
Send a direct message. |
| Reply | reply <message> |
Reply to the last player who sent you a tell. |
| Chat | chat <message> |
Speak on the world’s chat channel. |
| Gossip | gossip <message> |
Speak on the less-moderated gossip channel. |
| Clan chat | cc <message> |
Speak on your clan channel. |
| Listen | listenlisten <channel>listen alllisten none |
List or toggle communication channels. |
| Mute | mute <player> |
Mute a player; repeat the command to unmute them. |
See Communication and Safety for audiences, language restrictions, channel expectations, and getting help.
Clans and optional systems
Section titled “Clans and optional systems”| Command | Usage | Purpose |
|---|---|---|
| Clan members | cmembers |
List your clan’s members. |
| Join clan | cjoin <name> [password] |
Join a clan. |
| Leave clan | cquit |
Leave your clan. |
| Register clan | cregister <name> |
Create a clan or rename it as clan master. |
| Clan password | cpassword <password>cpassword clear |
Set or clear a joining password as clan master. |
| Promote member | cpromote <player> |
Promote a clan member as clan master. |
| Kick member | ckick <player> |
Remove a clan member as clan master. |
| Enter instance | enter |
Create or join an instance at an instance entrance. |
| Leave instance | leave |
Return from the current instance. |
| Invite to instance | invite <player> |
Invite a player waiting at the instance entrance. |
| List instance | instances |
Show an instance you currently lead. |
| Lease home | leaselease room |
Inspect or lease an eligible room when player housing is enabled. |
| Welcome guest | welcome <player> |
Bring an eligible guest into your leased home. |
| Return home | return |
Travel to your leased home when the ability is available. |